Thursday, July 4th, 2013

Today marked my last day at Certain Affinity.

Leaving was an extraordinarily hard thing to do. As one colleague recently said, it’s “the sanest game studio in Austin.” I leave a great many friends there.

Next week I embark on a new chapter of my career at Battlecry Studios in Austin, a division of ZeniMax Media. It’s a new studio that opened just recently, working on (of course) an exciting, unannounced title.

The job change aside, I’m also in the process of buying a home, and setting up a more permanent homebase in this great city. It’s funny though; this doesn’t seem like as big of a maneuver as leaving CA did. Perhaps it’s because the mountain of debt is invisible, and all of the faces of my beloved colleagues are much more tangible. Sigh.

I know I’ll make fast friends at the new studio, and I’ll get to expose myself (hey-oh) to new technology, write new systems, etc. It’ll be a healthy move, and that’s why I did it. But damn it all, life is bittersweet at times.

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